LOS ANGELES – Sega has unleashed Thor: God of Thunder, the first standalone video game for Marvel Entertainment’s comic book franchise. The game is currently available on Xbox 360, PlayStation 3, Wii and Nintendo DS. A Nintendo 3DS version will ship this fall in conjunction with the Blu-ray Disc and DVD release of the film. Both the PS3 and Xbox 360 games feature stereo 3D support. Thor actor Chris Hemsworth talks about the new movie, 3D, and going virtual in the new video game in this exclusive video interview below.
“For the first time, players can command Thor’s massive elemental powers in an epic original adventure,” said Gary Knight, Senior Vice President of Marketing at Sega. “Whether playing with a 3D TV or in traditional high definition, it’s thrilling to storm across several of the Nine Worlds in a battle to save Asgard, wielding mighty Thor’s legendary hammer Mjölnir to smash hordes of titanic foes from the Thor universe.”
“We are so excited to bring the unique story, adventure and gameplay of Thor: God of Thunder to gamers and fans of Thor everywhere," said TQ Jefferson, Vice President of Games Production, Marvel Entertainment. “With the voices and likenesses of Chris Hemsworth as Thor and Tom Hiddleston as Loki, gamers will finally be able to delve into the world of the God of Thunder himself and save Asgard.”
Thor: God of Thunder takes players through a massive adventure for which the Eisner Award-winning writer and lead Thor comic book author, Matt Fraction, served as story consultant and created an original story specifically for the video game that is set with the same universe as the upcoming movie Thor from Marvel Studios and Paramount Pictures. In the game, which features the voice and likeness of Chris Hemsworth as Thor and Tom Hiddleston as Loki, players battle to save Thor’s home world of Asgard from destruction. Thor must overcome some of his greatest foes lifted from the pages of the comics, as well as other monstrous denizens. His battle extends from Asgard to the land of Ymir and the Frost Giants in wintry Nifleheim, the fiery forces of Surtur in hellish Muspelheim, and Ulik’s band of brutish trolls in the forests and marshes of Vanaheim. Players wield Mjölnir, Thor’s legendary hammer, to fight enemies on an immense scale while controlling the elemental storm powers of lightning, thunder and wind to vanquish enemies.
Each version of the game is tailored for its platform, with the PlayStation 3 system and Xbox 360 versions featuring cinematic, third-person action gameplay with melee combos, ranged hammer throws, tide-turning elemental powers, and an upgrade system to bolster Thor’s powers as gamers progress. Using grappling points and multiple strategies, players will take on enemies up to four times Thor’s size, including monstrous 25-foot tall, 12-ton Frost Giants.
Thor: God of Thunder on the Wii system features the same overarching storyline as the versions for the PlayStation 3 system and Xbox 360 while offering a different gaming experience by utilizing the Wii Remote and Nunchuk controllers to command Thor’s hammer and elemental powers. The Wii version is presented with a uniquely styled comic book look, along with different cinematics, story elements, dialogue, locations, and dedicated flight levels. Nintendo DS players will experience a 2D side-scrolling adventure with narrative and gameplay unique to the platform.
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About the Author
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.