CARY, North Carolina – Red Storm Entertainment has a team of 120 finishing up the multiplayer experience for Tom Clancy’s Ghost Recon: Future Soldier. The newest Ghost Recon game introduces GunSmith, a feature that allows players to customize every detail of the game’s weapons into millions of variations. Gamers can also tweak their gear, grenades and even the look of their avatars. Developer Tony Sturtzel demonstrates how Kinect gamers can do all of this with their voices and motions in this exclusive video interview below.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.