Disney Interactive studios knew that a platformer or strictly adventure game just was not going to cut it for the Cars franchise. Why make the game a collect-a-thon, where you can focus on what Cars do best--race. Cars 2 plays like Mario Kart--plain and simple. There are two types of races; battle in which there are a plethora of weapons for players to ride through and pick-up ala question mark beams on the course. And race, in which players not only compete against the computer or other human players but can also do aerial tricks and drifts to obtain boost. Both of these races are hidden inside of missions, which goes along with the secret agent theme of the film.
Along with that secret agent theme, is the tutorial mode, which if you've read my other reviews, you know I'm a fan of--especially ones that are integrated into the storyline. Even though this is a pretty easy game to grasp the controls of, a good amount of users out there will be playing with their children, or may be first time gamers. I like the direction games are headed in that regard. In Cars 2: The Video Game, you select your racer and then are put in the C.H.R.O.M.E simulation room in which you learn the controls via training missions. Nothing too complicated here, but definitely a nice feature.