GamerLive.TV

Tuesday, June 19, 2012 - 11:47

When it was first released last year, Batman: Arkham City did more than turn a few heads.  It defined exactly what a comic book-oriented game was supposed to be.  Featuring a larger environment than the original Batman: Arkham Asylum, breathtaking amounts of stuff to do within the prison-like city, awesome gameplay ranging from gliding to fighting enemies on the ground, and plenty of unique story twists, it set the standard for games that will follow in the years to come.  And with that, WB Games was probably wondering, “Why let Xbox 360, PlayStation 3 and PC owners have all the fun?”

Tuesday, June 19, 2012 - 11:30

At one point in time, you couldn’t go wrong with Mario Tennis.  When it was first released on the Nintendo 64, it was a simple little party favorite, packing hours of addictive gameplay, especially if you brought along friends.  The game fared even better on the GameCube with Mario Power Tennis, featuring more great multiplayer options, as well as better graphics and court offerings.  But on the 3DS, Mario Tennis Open feels like it takes a stumble for the worse.  The core gameplay is still in the game, along with many offerings for single and multiplayer offerings, but it just feels like something is off in the serve.

Monday, June 18, 2012 - 17:39

Sometimes a project is so big that it just can’t be kept secret.  Call of Duty: Black Ops II leaked out weeks before its official TV ad hit the airwaves; Assassins Creed III was rumored long before its official unveiling; and so on.  The same could be said for Microsoft’s mystery press event, which happened earlier today, as several people thought that it would be all about a tablet.  And indeed it was, as Steve Ballmer and company officially unveiled the Surface.  However, despite the lack of surprise in announcement, there was still plenty to be shocked – and enthused – about.

Monday, June 18, 2012 - 17:16

Lego Batman 2: DC Super Heroes is set to unleash fear on villains starting tomorrow across a multitude of platforms.  Obviously, the Xbox 360 and PlayStation 3 are prime choices, but by no means should you discount the handheld versions, mainly PlayStation Vita and Nintendo 3DS.  WB Games invited us to check out a demo of the upcoming 3DS game, and we came away pretty happy with the results.

Monday, June 18, 2012 - 12:59

Early this year, Bioware’s Mass Effect saga came to five year run. Rest aside the ending; the series is one of the most complete trilogies in video game history. There are two aspects that Mass Effect nails perfectly. The series was first to interweave choices all the way through the third and final installment captivating fans from start to finish. However, you can’t tell a great story if you forget to create the atmosphere for your game to breath in. The music in the game really doses shape Commander Shepard with it having one of the best scores in gaming, but do people notice? Do people look at soundtracks as a whole or as background noise?

Monday, June 18, 2012 - 11:58

The Electronic Entertainment Expo showcased a lot of great games a couple of weeks ago.  Some we knew about for months now, and are highly anticipating for a fall/winter/2013 release.  Others, however, managed to sneak up on us, coming out of nowhere and surprising us with a great deal of inventiveness.  Among them was a new creation from Zen Studios, the team behind the Zen Pinball and Pinball FX 2 games.  And no, it’s not a pinball game.  Get this – it’s a musical kung fu action game.  Take that, The Last Dragon!

Monday, June 18, 2012 - 11:42

Nintendo’s 3DS system got off to a bad start when it released last year, with a mostly lackluster launch line-up and lack of features for the system.  But now, finally, it seems to have gained its footing with some stellar game releases, including The Legend of Zelda: Ocarina of Time 3D, Mario Kart 7 and Super Mario 3D Land, amongst others.  And while its showing at this year’s Electronic Entertainment Expo wasn’t the greatest, there are still some great games to look forward to.

Sunday, June 17, 2012 - 20:20

What may work well on the mobile scene doesn’t always translate to console success.  True, there are those cases where a game’s crossover appeal is better than expected, like when Angry Birds made its debut as a PS Mini last year, but for the most part, they’re two separate markets, and some games don’t transition well between them.  Take Babel Rising, for instance.  With some more effort, Ubisoft could’ve made this a roaring beast on Xbox Live Arcade.  Instead, it’s more like a whimpering kitty.

Saturday, June 16, 2012 - 18:57

Inversion arrived last week with very little fanfare.  Perhaps it was the fact that it was released during E3, and that Namco Bandai had bigger projects to focus on.  Or maybe it was just one of those games that the company is hoping will be a “sleeper” hit, relying more on word-of-mouth than a multi-million dollar ad campaign.  Regardless, it’s here, and while it definitely has some key moments with its gravity-shifting tactics, its quality never really rises above that of a SyFy made-for-TV movie.  That’s not to say some won’t be entertained, but it could’ve been so much more.

Friday, June 15, 2012 - 11:30

When producer Suda 51 works on a game, the last thing you should really come to expect is normalcy.  For years, he’s been adding some crazy touches to his games, whether it was wielding the “Big Boner” in Shadows of the Damned or slicing an enemy in half with a lightsaber in No More Heroes before performing a peculiar sexual motion to recharge it.  Now we have Lollipop Chainsaw, his latest effort, one in which he teams up with Super director James Gunn to deliver a game experience so far tongue in cheek, it practically rips through the other side.  But, relax, that’s a good thing.

Friday, June 15, 2012 - 11:52

I can already hear dozens of folks screaming at Konami now.  “What did you do with Metal Gear Solid: Peace Walker?!  Why wasn’t it included?”  And by that I mean I’m referring to Metal Gear Solid HD Collection on the PlayStation Vita, a package that only comes with two of the three ingredients that the original PS3 and Xbox 360 releases had.  Those two games, Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, are certainly enough by their own merits, but you know folks are going to complain about the lack of Peace Walker.  But is it really that much of a deal breaker?  No.

Thursday, June 14, 2012 - 10:50

When Men In Black III came out a few weeks ago, I actually thought it was a fairly good sequel, especially considering how abysmal Men In Black II was when it came out ten years ago.  Was it a sequel we really needed?  Nah, but it was certainly welcome, especially with the time travel gimmick.  But we can’t help but wonder where that ingenuity went when it came to the sub-licensed game Men In Black: Alien Crisis.  Because, honestly, there’s just no fixing this mess.

Wednesday, June 13, 2012 - 17:18

Basketball has always been about the fluid and explosive action on both sides of the court. NBA simulators have captured this, but I have always missed the little details that truly have us jumping onto the basketball court. Does NBA Live 13 solve this problem? Sadly no. 

Wednesday, June 13, 2012 - 10:39

Gears of War Judgment is still a far ways off from release, and while Microsoft didn’t exactly reveal some breaking news about the game this past week at E3 (it was probably more concerned about hyping the forthcoming Halo 4), it did have a private booth on the show floor that let players try out a new multiplayer mode being offered in the People Can Fly-produced prequel.  Say hello to Overrun mode.

Wednesday, June 13, 2012 - 10:28

I’ve been a big fan of Virtua Tennis for years, getting my start back on the Sega Dreamcast with several spirited multiplayer sessions and eventually moving on to other platforms to see what they have to offer.  Most recently, the series hit its stride on the PlayStation Vita with a modified version of Virtua Tennis 4, and though not all the modes were to my liking, the core gameplay and various other options delivered service with a smile.  So, tell me, why couldn’t Sega do the same thing with its iPad port of the game? 

Tuesday, June 12, 2012 - 11:04

Last year’s DiRT 3, I think, was the pinnacle for Codemasters’ long-running rally racing series, as it simply got everything just right.  The feel of the cars, the variety of the tracks, the sheer thrill of flying off a jump and landing for a first place finish…everything just clicked.  So with that, the team was probably wondering…”So what next?”  We get that answer today with the release of DiRT Showdown, a not-so-routine sequel where you’re taking part in a racing festival, competing in fun – and quite destructive – racing events.

Tuesday, June 12, 2012 - 10:52

More often than not, I always hear about these developers who try to load a multiplayer game with an abundant amount of features, whether it’s additional weaponry, new maps or some other technical doodad that’s trying to draw attention.  But, honestly, the best kind of multiplayer games are the simplest ones, built upon an ideal concept that players can immediately grasp onto.  For some inexplicable reason, When Vikings Attack, a new PlayStation Network effort from Clever Beans, found its way into our hearts.

Monday, June 11, 2012 - 18:56

The idea behind E3 was to showcase the latest and brightest games of 2012, but there are always a few games that disappoint us. Some games on our list made serious changes to their formula, and not for the better. Other games took center stage at E3 when they shouldn’t have. There were many games at E3, but here is our top five list of disappointments.

Monday, June 11, 2012 - 11:47

Ubisoft had a huge set-up on the E3 show floor this week, with a number of major sequels available for play, as well as two new Wii U titles coming out in time for the system’s launch later this year.  But one of its hidden gems, tucked away in a behind-closed-doors section in its offices, was The Avengers: Battle For Earth.  Based on the popular Marvel franchise of the same name, this game demonstrated some proper use of Kinect motions when it came to controlling some of your favorite superheroes and villains.  So, of course, we were eager to give it a test drive.

Monday, June 11, 2012 - 11:59

When Virtua Fighter 5 initially released for Xbox 360 and PlayStation 3 a few years back, it entertained long-time fans of Sega AM2’s brawling series, though some missing features – namely online play on the PS3 – left them being somewhat uneven.  But the company finally resolved those differences this past week with the release of Final Showdown, a long-awaited follow-up that fixes some (but not all) of the mistakes, thus making it a smoother fighting experience.  And cheaper, too.

Sunday, June 10, 2012 - 19:50

The free-to-play market had a huge showing at E3 and was showcased at Sony’s Online Entertainment booth. Recently SOE converted all of its most popular MMOs into the model, giving new life to D.C Universe while reintroducing fans to the PlanetSide series.

Sunday, June 10, 2012 - 11:03

Jesper Kyd has been working his music composing magic in a number of projects over the years.  Fans will immediately recognize his work from the Assassin's Creed series, as well as entries in the Hitman series and the original Borderlands.  But now he's stepping his game up with Death, producing an epic new soundtrack for Darksiders II, which releases this August.  We had a chance to chat with him about the upcoming game, as well as what else he's working on.