Content about controller

09.26.12

When it comes to game launches, Nintendo is serving up the biggest in its history with the new Wii U. When the HD gaming console launches on Nov. 18, 23 games from Nintendo and its third-party publishing partners will be ready to play as well. These include Nintendo-published games like Nintendo Land, New Super Mario Bros. U, SiNG PARTY and NINJA GAIDEN 3: Razor’s Edge, as well as third-party powerhouses like ZombiU from Ubisoft, Call of Duty: Black Ops II from Activision Publishing, Inc., Disney Epic Mickey 2: The Power of Two from Disney Interactive, EA Sports FIFA Soccer 13 from Electronic Arts and Scribblenauts  Unlimited from Warner Bros. Interactive Entertainment.

09.23.12

For the first time ever, Nintendo fans won’t be getting a watered-down Call of Duty experience. Call of Duty: Black Ops II from Treyarch will feature the full HD experience. The game features the most advanced textures, lighting and shadowing systems in series history, all of which are on full display on Wii U. Utilizing Wii U’s second-screen experience with the Wii U GamePad, Black Ops II players can join the action in a full Call of Duty experience from the second-screen. The developer talks about the launch game in the exclusive video interview below.

09.13.12

Nintendo today revealed more details about its new Wii U home console plus its touch-screen Wii U GamePad controller and announced that the Wii U will launch in the Americas on November 18th of this year. It also announced that during the launch window, more than 50 games will be available for Wii U, which will be offered in two different colors and configurations. The Basic Set will be offered in white at a suggested retail price of $299.99, while the Deluxe Set, which includes higher storage capacity, additional accessories and the new Nintendo Land video game, will be offered in black at a suggested retail price of $349.99.

07.19.12

NAMCO BANDAI Games America’s Dragon Ball Z For Kinect will feature a double dose of exclusive content for Dragon Ball Z fans. The game will include the Dragon Ball Z anime episode “Episode of Bardock” and will feature Bardock Super Saiyan as a playable character for the first time ever in the history of Dragon Ball Z video games. The developer talks about the game in the exclusive video interview below.

07.18.12

Samsung Electronics America showcased several new innovations as part of Samsung SpaceFest, a five-day celebration of the arrival of the Space Shuttle Enterprise at the famous Intrepid Sea, Air & Space Museum. Samsung revealed a brand new Angry Birds App for Samsung’s Smart Interaction-enabled TVs that opens up gesture controls like that featured in Kinect for Xbox 360.

06.29.12

Trying to invigorate a game genre that’s gone to its point of extent is a tricky move.  On the one hand, you create a worthwhile game experience that’s bound to attract some kind of audience.  On the other, it’s not always guaranteed to work.  With that, we have Zivix’s JAM Live Music Arcade, a game that takes an assortment of rock tunes and lets you mix them however you please, provided you’re ready to switch between various instrument tracks.  At first, it definitely shows signs of innovations, but it’s when you’re trying to go to the next level with the game that it really shows how flawed a rock experience it is.

06.23.12

Years ago, I reviewed Steel Battalion for the original Xbox, a game that came with a huge, table-sized 40+ button controller and two navigation sticks.  At that point, I said it was a little too over-complicated for its own good, but those who made the effort to invest time with it would be promptly rewarded.  Now, fast forward to last night, when I spent hours trying to navigate through Capcom’s latest game, Steel Battalion: Heavy Armor, for Xbox 360.  Same situation, too over-complicated for its own good, but no matter how much effort is put into it, the rewards never come.  So much for forward progress.

06.20.12

It’s a trend that isn’t going away anytime soon – classic PlayStation/PlayStation 2 games being remade with high-definition gloss-overs and some new motion features added for good measure.  But at least it’s a trend with merit, judging by what we’ve seen so far in collections featuring Sly Cooper, God of War and Ico/Shadow of the Colossus.  And now you can add one more classic to the fray, as Capcom has officially unveiled Okami HD, which will be coming to PlayStation Network this fall.

06.19.12

When it was first released last year, Batman: Arkham City did more than turn a few heads.  It defined exactly what a comic book-oriented game was supposed to be.  Featuring a larger environment than the original Batman: Arkham Asylum, breathtaking amounts of stuff to do within the prison-like city, awesome gameplay ranging from gliding to fighting enemies on the ground, and plenty of unique story twists, it set the standard for games that will follow in the years to come.  And with that, WB Games was probably wondering, “Why let Xbox 360, PlayStation 3 and PC owners have all the fun?”

06.12.12

Cloud gaming company OnLive demonstrated the OnLive Game Service on the next-generation LG Smart TV with Google TV (G2 Series) at E3 2012. Capitalizing on the power of LG’s L9 dual-core processor, the service would make hundreds of top-tier video games from more than 60 publishers playable on-demand, without a console or PC. When the service becomes available, LG G2 TV owners will also enjoy free instant access to exclusive OnLive social features such as worldwide massive spectating, the brand-new OnLive MultiView spectating capability, Brag Clip video recording and Facebook sharing.

06.11.12

Nintendo didn’t have a very good E3. Its booth was easy to navigate, in stark contrast to years past when it was packed with gamers eager to get their hands on the latest titles. And this despite a massive lineup of first- and third-party video games that were playable for its upcoming Wii U home console today, including new games in the Super Mario Bros., Pikmin, Wii Fit, Batman: Arkham City, Scribblenauts, Assassin’s Creed and Just Dance franchises. Nintendo also failed to deliver a price point or launch date for the console, which introduces the Wii U GamePad, a controller with a 6.2-inch touch screen that redefines how people interact with their games, their entertainment and one another. Video game publishers from around the world, including Ubisoft, Warner Bros. Interactive Entertainment, Electronic Arts, SEGA, THQ and NAMCO BANDAI Games Inc. demonstrated their games across the Los Angeles Convention Center show floor.

06.04.12

LOS ANGELES –The Xbox 360 console charged into its seventh Electronic Entertainment Expo (E3) today buoyed by a bundle of blockbuster game releases led by Halo 4 and a set of new entertainment experiences that will push Xbox farther into the living room, and onto PCs, tablets and phones.

06.04.12

LOS ANGELES -- At E3 2012, Nyko Technologies is showcasing a new line of controllers to enable console-quality gaming experiences on Android tablet devices. Nyko is creating controllers to support games optimized for NVIDIA Tegra mobile processors, notably the high-powered graphics capabilities of the Tegra 3 quad-core processor. Available Fall 2012, the tablet controllers will offer a future-proof gaming experience, blurring the line between mobile and console video gaming.

06.03.12

Nintendo is definitely looking to grab some attention this week at the Electronic Entertainment Expo with its Wii U, and it got a head start earlier today with its Nintendo Direct online presentation.  In 30 minutes time, Nintendo president Satoru Iwata managed to talk about some of the system’s technical features, and while he didn’t really confirm too many games, some are bound to be of interest to fans of the company.

05.23.12

Dylan Cuthbert and his team over at Q Games aren’t known for making routine downloadable game experiences.  Each one they’ve produced stands out in their own right, like the twin-stick shooting fun of PixelJunk Shooter 1 and 2, the sheer addiction of PixelJunk Monsters, or the crazy old-school-ness (that is a word) of PixelJunk Sidescroller.  But even with such an offbeat resume, there’s no way you could see something like PixelJunk 4am coming.  It’s as funky a game experience as you’re likely to find this year, if not really about being a game itself.

05.22.12

I love Dragon’s Lair.  I’ve been an avid fan since I was a kid way back in 1983, and have collected a number of goods over the years, including a lunchbox (yes, really) and a poster autographed by Don Bluth and his team.  And I can play the original game backwards and forwards, and even name all the enemies that appear in it, from the Giddy Goons to the Lizard King.  So, yeah, when I was handed a code to check out Dragon’s Lair on Xbox Live Arcade, I was eager to give it a try and see if it held up as well as other versions of the game, like the ones for Wii (as part of the Dragon’s Lair Trilogy) and PlayStation 3.  But this time…something just doesn’t feel right.

05.16.12

When Nintendo presented its big showcase last year before the Electronic Entertainment Expo took place, it shocked the world with the announcement of the Wii U, a new game console that would take advantage of an innovative new touch screen controller.  However, when it came to hitting the floor and seeing the Wii U in action, most people think it came up a bit short, despite the interesting presentations.  This time around, Nintendo has a chance to really show attendees what their next-gen system is made of.  So how can they capitalize?  We’ve got a few ideas…

05.14.12

Taking full advantage of Kinect for Xbox 360, Steel Battalion Heavy Armor is a first-person perspective action game that will put players in the cockpit of futuristic Vertical Tanks (VTs) starting June 19. Set in 2082, the game depicts a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil. Playing as pilot Lt. Powers, players control one a VT as he embarks on a mission that will see the action shift from North America to battlefields and war-torn streets across the globe. The multiplayer mode of the game made its debut at Captivate 2012.  Capcom’s Antoine Molant was on hand to discuss this sequel in this exclusive interview.

05.10.12

When Minecraft was announced last year for Xbox 360, a lot of folks figured it wasn’t a surprise, since Microsoft is all about lining up exclusive fare for owners of its console.  But, still, isn’t it more at home on a PC?  Could the experience possibly be ported over to Xbox Live Arcade and keep its awesome resourcing system intact?  Well, after a long time in development, the game arrived this week on the Marketplace and answered that question with a well-deserved “yes”.

05.09.12

Recently, I was given the opportunity to visit Santa Monica Studios to demo two new upcoming games. The first was a Celtic magic adventure called Sorcery exclusively designed for the Playstation Move. You play a young wizard apprentice armed with an arsenal of spells and abilities fighting through a variety of fantasy locations to free the world of evil. Using the motion controls as the on screen character’s wand via the Sony Move was actually quite fun.

05.09.12

When StarDrone came out for the PlayStation Network a few months back, it introduced an interesting concept that could be used with the PlayStation Move controller, one that had you directing a star-shaped drone across universal maps, collecting stars and other content while getting from point A to point B while you directed it on its journey.  Though hardly as addictive as other PSN games, it had enough moments to give the game a look.  With that, Beatshapers has brought the same experience to the PS Vita, but with touch-screen controls and a few exclusive levels for good measure.  The only question now is whether it’s enough to warrant another purchase.  Sorry, but not this time around.

05.05.12

Capcom connected with gamers back on the original Xbox with Steel Battalion, a game best known for its massive controller filled with buttons and levers to control the in-game Mechs. Thanks to Kinect, the newest game in the franchise (which is not a direct sequel to the Xbox game), eliminates any new controllers while making the experience more immersive. Capcom’s Antoine Molant details the new game at Captivate 2012 in this exclusive video interview below.

04.26.12

Retro/Grade has quite the story behind it.  This downloadable game for PlayStation Network has been in the works for some time, introducing a new style of music/rhythm gameplay that ties in with a space shooter -- in a way.  We've seen it at a number of events, including last year's PAX Prime in Seattle, but upon seeing it at this year's PAX East 2012 event, we were treated with some good news.  The game is finally coming out later this year, as part of Sony's push to bring innovative new downloadable experiences to the PlayStation 3.

04.25.12

It seemed, at a glance, that Harmonix had done everything it possibly could with the Rock Band franchise.  There's been a trio of sequels that have introduced various instruments and new ways to play; thousands of songs released via DLC; and even band-specific games for Green Day and AC/DC, as well as a Lego spin-off. So what's left?  How about a new way to play?